4.0.6 PTR Patch Notes Updated (1/12)

Blizzard has just updated their PTR Patch 4.0.6 Notes with the latest build changes!

A number of Haste-based changes have been temporarily reverted, “waiting on code change to make haste scaling more consistent with spell haste,” so don’t fret – they’ll probably be back (here’s looking at you, hunters). Most notable changes include:

  • The definition of a Guild Group for 5-player dungeons has been refined, guild experience boost for a full guild 5-player group.
  • More Heroic The Deadmines nerfs!
  • Players can now see the status of Tol Barad on the World Map no matter where they are.
  • (Druid) Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects.
  • Some previously mentioned Hunter nerfs now slightly less nerfy!

Read on after the break for the full list of updates, and be sure to check out the updated full patch notes (which should be ready soon)!


Blizzard said:

General

  • Human Illusion: This affect is no longer applied to worgen who travel into the Caverns of Time.

Guilds

  • We have redefined the definition of a Guild Group for 5-player dungeons.

    • If 3 out of 5 players in a group are members of the same guild, they will now be able to complete guild achievements and earn guild experience at 50% of the normal rate.
    • If 4 out of 5 players in a group are members of the same guild, they will now be able to complete guild achievements and earn guild experience at 100% of the normal rate.
    • If 5 out of 5 players in a group are members of the same guild, they will now be able to complete guild achievements and earn guild experience at 125% of the normal rate.
    • Also note that Heroic dungeons offer a 1.5x multiplier on all guild experience earned.

Dungeons & Raids

PVP

  • Tol Barad

    • Players will now be teleported out of the Tol Barad micro dungeons 15 minutes before the beginning of the next battle.
    • The weekly PvP quest “Victory in Tol Barad” now awards 200 Honor Points and 3 Tol Barad Commendations.
    • Players can now see the status of Tol Barad on the World Map no matter where they are. The time to the next battle is displayed by zooming into the Tol Barad section of the map. The current controlling faction can be seen on the Eastern Kingdoms map.

Death Knight

  • Death Coil damage has been reduced by roughly 10%.
  • Talent Specializations

Druid

  • Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects.
  • Talent Specialization

    • Balance

      • Typhoon mana cost has been reduced by 50%.
    • Restoration

Hunter

  • Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
  • Arcane Shot damage has been increased by 15%.
  • Hunters can now use Auto Shot while moving.
  • Talent Specializations

    • Beast Mastery

      • Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
    • Marksmanship

      • Chimera Shot‘s overall damage has been increased by roughly 50%.
    • Survival

Mage

Paladin

Priest

  • Talent Specializations

    • Discipline

      • Divine Aegis: Critical effects from Prayer of Healing now award a bonus amount in addition to the default, always-proc Divine Aegis effect.
      • Improved Power Word: Shield now also increases the amount absorbed by an additional 15/30% when cast on oneself.
      • Focused Will now procs when the priest is critically hit, in addition to its current effect.
      • Strength of Soul now also causes the priest to become immune to silence, interrupt, and dispel effects for 2/4 seconds after using Inner Focus.

Rogue

Shaman

  • Flametongue Weapon procs now deal roughly 20% less damage.
  • The Windfury Weapon proc can now trigger 3 additional attacks, up from 2.
  • Talent Specializations

    • Elemental

      • Lava Burst‘s damage has been increased by roughly 10%.
    • Restoration

      • Earth Shield can no longer be dispelled.
      • Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman’s Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
  • Glyphs

    • Glyph of Hex now reduces the cooldown by 10 seconds, down from 15.

Warrior

  • Recklessness now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges.
  • Slam change reverted (waiting on code change to make haste scaling more consistent with spell haste)

Professions

  • Enchanting

    • Three new enchants are available. They increase Agility by 50, Strength by 50, or Intellect by 50 respectively. Item level 300 or higher required. These new recipes are rare world drops.
    • Enchant Off-Hand – Superior Intellect now increases Intellect by 40, down from 100.
  • Engineering

  • Tailoring

Items

  • Daybreaker Helm stats have been reallocated, lowering Strength and increasing parry rating.
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